![]() If you need any more detail to figure this bug out, please let me know. You can have an empty Attacker team with unlimited reinforcements, and the game will proceed but if the empty Attacker team has limited reinforcements, then it will end after 5-10 seconds. it's a completely empty team), the steps and results above are the same. Even if you disable AI for Attackers (i.e. ![]() I'll note that this isn't affected by the number of AI on the Attacker side. Note: If reinforcement for the Attackers is set to "Unlimited," then the game will commence normally. ![]() When the game starts (you spawn into the world), it will end after 5-10 seconds and go to the scoreboard. Set "Attacker reinforcement troops per player" to something other than Unlimited, such as "10" or "None."Ĥ. Join Defender side (Attacker will be AI-only).ģ. However, I ran into a game-breaking issue when the Attacker team is AI-only. ![]() Ideally, I want to limit reinforcement for both sides, so that the game will not drag on for the full time limit when the human side is Defender and repelling the AI Attackers handily. Is the Blitzkrieg Wiki mirrored anywhere? The pvpscene website has been down for several days.Īlso, I ran into a bug when setting this up for human-vs-AI matches.
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